AI Insights · Timothy · October 2021
Top Roguelike Games on Android in Argentina: Q3 2021 Performance
Discover the performance trends of the top 5 roguelike games on the Android platform in Argentina during Q3 2021, including insights on downloads, revenue, and active users.
In the third quarter of 2021, the roguelike game category on the Android platform in Argentina saw various performance trends across the top 5 games. Here’s a closer look at the weekly downloads, revenue, and active user stats:
Looney Tunes™ World of Mayhem from Scopely experienced a notable increase in weekly downloads, peaking at 20.8K in the week of August 23. Weekly revenue fluctuated slightly but generally maintained a steady range, reaching approximately $306 by the end of September. The game saw a significant rise in weekly active users, peaking at 22.3K in late August before a gradual decline to about 12.5K by the end of the quarter.
Soul Knight by ChillyRoom showed consistent performance in Argentina. Weekly downloads remained stable, hovering around 5K to 8K throughout the quarter. Revenue saw minor fluctuations, peaking at around $216 in late July. Active users were consistently high, peaking at approximately 91.4K in mid-August before a gradual decrease to about 73.5K by the end of September.
RAID: Shadow Legends from Plarium Global Ltd saw varied performance. Weekly downloads spiked to 9.4K in mid-July but generally stayed around 1.4K to 2.6K for the rest of the quarter. Revenue peaked at about $2.6K in late July, showing some fluctuations but maintaining a steady range. Active users hit a high of 12.3K in mid-July, followed by a decline to around 5.9K by the end of September.
Mobile Legends: Adventure by Moonton experienced a peak in downloads at 4K in late July but generally saw a range of 1.3K to 2.5K. Revenue peaked at approximately $2.5K in late July, then fluctuated to lower values. Active users saw an increase to 9.3K in late July before stabilizing around 7K by the end of the quarter.
Idle Heroes from DHGAMES maintained a steady download rate, peaking at around 2.6K in mid-August. Revenue showed significant fluctuations, with a peak of about $979 in late August. Active users remained relatively stable, averaging around 11K throughout the quarter.
For more detailed insights and data on game performance, visit Sensor Tower.